Google’s cloud gaming service still lacks strong titles, including Fornite, which is available everywhere else. Developer Epic Games explained why the game was not offered on the platform.
We no longer present Fortnite, the battle royale game has become a phenomenon and its popularity is still there in 2020, unbreakable. The game is now available on most platforms: PlayStation 4, Xbox One, Nintendo Switch, PC, but also mobile with Android and the Play Store. In all, the game is available on more than 7 platforms, and its support requires a pharaonic work, according to Tim Sweeney, the boss of Epic Games.
Indeed, Fortnite being a multiplayer game, it is necessary to synchronize the updates between all the platforms to be sure not to lose players on the way. An effort that forces Epic Games to ask itself the question of the platforms to be supported for its game, which now hosts concerts and event broadcasts.
Google Stadia is not popular enough
On Twitter, Tim Sweeney tried to explain in a few words why Fortnite was not available on Google Stadia, when the game is available just about everywhere else.
There’s not a deep reason. We fully support Stadia in Unreal Engine however the effort required to release Fortnite updates weekly in sync across 7+ platform is extreme and that makes it hard to add platforms that don’t yet have mass market user bases.
– Tim Sweeney (@TimSweeneyEpic) July 28, 2020
The answer is quite simple, Epic Games doesn’t want to add additional platforms if they don’t reach a critical mass of users first. In other words, Google Stadia is not popular enough to qualify for Fortnite. A statement that may seem harsh, but Tim Sweeney also recalls that Google Stadia is obviously supported by Unreal Engine, the other flagship of the firm. It must be said that at present, Fortnite does not really need Google Stadia to be popular. It would rather be up to Google to canvass Epic Games to have the right to its flagship title. In this strategic game, Tim Sweeney probably has in mind the problems encountered by Fortnite when it was offered outside the Google Play Store on Android.
Unlike xCloud or GeForce Now, the cloud gaming from Google requires a particular adaptation of the game, just like an arrival on a new game console. Publishers must therefore invest money if they wish to release their games on Stadia, where xCloud for example reuses Xboxes One S to facilitate the transition.
In May, Epic Games announced that Fortnite would be released on Xbox Series X and PS5 in 2021 through a port to the game’s Unreal Engine 5.